The Game

Choose your own path through history

Choose your own path through history

Expeditions: Samurai is an expansive roleplaying game set in our world during real historical events, with an intricate, branching story and a vibrant cast of characters. At every turn, you will be faced with life-or-death choices that will challenge your resolve. Create the character you want to be and choose your own path through history. Even the smallest of your decisions can have far-reaching consequences for yourself, your crew, and - in many cases - the people of Japan.

Step into the shoes of the first European Samurai

In the year 1600, the navigator William Adams arrived in Japan. He would soon become the first European granted the title of 'Samurai'. In Expeditions: Samurai, William Adams never leaves England; you will beat Adams to the punch and sail to Japan aboard the Dutch frigate De Albatros. You arrive in Japan as the newly elected leader of a motley crew of privateers and are quickly swept up in an ongoing civil war that is nearing its climax. Navigate the politics, intrigue, and drama of feudal Japan as you and your crew catch the attention of powerful warlords whose struggle will determine the future of the nation.

Step into the shoes of the first European Samurai
8 companions, 8 stories

8 companions, 8 stories

Every crewmate has their own story to uncover - if you manage to earn their trust. Build your relationship with each companion into a meaningful friendship, a lifelong rivalry, or possibly even a new love.

Dynamic and fast-paced turn-based combat

Outnumbered but never outgunned, engage your enemies on your own terms in a fast and freeing turn-based combat system where movement, attacks, and interruptions can all play out simultaneously. Use stealth and clever gadgets to toy with your opponents. Split up your team to position them in real-time and set up devastating ambushes. Utilize a vast array of weapons and abilities to maintain the upper hand - from mainstays of the pirate arsenal to iconic Japanese weapons. Craft your own items and experiment with different loadouts to survive deadly and diverse enemies.

Dynamic and fast-paced turn-based combat
Invite a friend in co-op or play alone

Invite a friend in co-op or play alone

For the first time ever in an Expeditions game, experience the tense combat and deeply branching narrative of Expeditions: Samurai in drop-in/drop-out co-op. Play in single-player as your own Captain Flynn, or invite your friend and play as a pair of twins. In co-op, talking to characters at the same time lets you wrestle for control of important decisions or compete for a companion's affections. Coordinate sneak attacks or clever combat maneuvers; throw a distracting firecracker at just the right time to let your partner sneak past a sentry, or execute a flawlessly timed double stealth takedown.

The Companions

ANTJE

Orphaned in the fall of Antwerp, Antje was raised in a convent in Amsterdam, where she fell in with a small gang of burglars. After a bungled heist, she stowed away on De Albatros to escape the law, and once she was discovered, she became a rigger aboard the ship. She is a mobile and evasive fighter, and skilled with the silent hunting bow.

ÉTIENNE

A priest of the Franciscan order who has sailed to Japan aboard De Albatros in search of a lost friend. He is a kind and scholarly man with strong morals and an unwaivering faith in the Lord. Though he abhors violence, he will fight to defend his friends, but he is best kept behind the lines for tactical and moral support.

JOHAN

Son of a Dutch viscount, Johan was originally serving on another ship, but abandoned his commission to join his uncle Jacob's ship against his father's wishes. For this act he was disowned, and he dreams of regaining the birthright he lost. Johan is a skilled duelist and a great shot.

KAGE

A rōnin, veteran of the ill-fated invasion of Korea, and former retainer of the Toyotomi clan. He is a haunted man with a vengeful obsession, equally skilled with the yumi, the katana, and the flute.

PIET

Quartermaster of De Albatros, Piet is the most experienced sailor among the crew by far - barring perhaps Flynn. He is a gruff and laconic man with strong protective instincts towards his friends and subordinates, and he is loyal to a fault. On the battlefield, Piet stands firm like a wall, immovable and implacable.

RAINA

The sawbones of De Albatros, Raina joined the crew when the ship was anchored in Argentina for many months. She has a blunt manner and a dry wit, but cares well for her friends and patients. In a fight, she is best kept behind the lines to support her allies and engage enemies at a distance.

TORA

Onna-musha and high-priestess of the Shintō shrine in Kanseidō. She is an avatar for Hayabusa, kami of the hunt, and imbued with singular confidence and courage. On the battlefield, she is indomitable.

ISHIKO

Highly trained shinobi and master of disguise and deception. Young Ishiko delights in observing people and inquiring into their nature. She favours stealth and surprise attacks, but is also an evasive and deadly fighter.

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    Packshot

    Standard Edition